Obi  7.0.5
Unified particle physics for Unity
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events Pages
Obi.ObiSkinnedClothRenderer Member List

This is the complete list of members for Obi.ObiSkinnedClothRenderer, including all inherited members.

actor (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
Awake() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRendererprotected
Bind() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderervirtual
CleanupRenderer() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
cloth (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
customSkinMap (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
DisableRenderer() (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
EnableRenderer() (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
falloff (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
GetColors(List< Color > colors) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
GetNormals(List< Vector3 > normals) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
GetTangents(List< Vector4 > tangents) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
GetTriangles(List< int > triangles) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
GetUVs(int channel, List< Vector2 > uvs) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
GetVertices(List< Vector3 > vertices) (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBasevirtual
m_Bones (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRendererprotected
materials (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
maxInfluences (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
meshInstances (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase
ObiActorRenderer_OnBlueprintUnloaded(ObiActor act, ObiActorBlueprint blueprint) (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >protected
OnDisable() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
OnEnable() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
OnValidate() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
radius (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
RegisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >)Obi.ObiRenderer< T >protected
SetRendererDirty(Oni.RenderingSystemType type) (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
skinMap (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderer
sourceMesh (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase
sourceRenderer (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase
topology (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase
triangleCount (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase
UnregisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >)Obi.ObiRenderer< T >protected
ValidateRenderer() (defined in Obi.ObiSkinnedClothRenderer)Obi.ObiSkinnedClothRenderervirtual
vertexCount (defined in Obi.ObiClothRendererBase)Obi.ObiClothRendererBase