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Obi
7.0.5
Unified particle physics for Unity
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Public Member Functions | |
| ObiLineRopeRenderSystem (ObiSolver solver) | |
| void | Dispose () |
| virtual void | Setup () |
| abstract void | RenderFromCamera (Camera camera) |
| abstract void | Render () |
| void | Step () |
Public Member Functions inherited from Obi.RenderSystem< T > | |
| Type IRenderSystem. | GetRendererType () |
| virtual bool | AddRenderer (T renderer) |
| virtual bool | RemoveRenderer (T renderer) |
Protected Attributes | |
| List< ObiRopeLineRenderer > | sortedRenderers = new List<ObiRopeLineRenderer>() |
| VertexAttributeDescriptor[] | layout |
| ObiSolver | m_Solver |
| SubMeshDescriptor | subMeshDescriptor = new SubMeshDescriptor(0, 0) |
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List< ProceduralRenderBatch < ProceduralRopeVertex > > | batchList = new List<ProceduralRenderBatch<ProceduralRopeVertex>>() |
| ObiNativeList< int > | pathSmootherIndices |
| ObiNativeList< BurstLineMeshData > | rendererData |
| ObiNativeList< int > | vertexOffsets |
| ObiNativeList< int > | triangleOffsets |
| ObiNativeList< int > | vertexCounts |
| ObiNativeList< int > | triangleCounts |
| ObiPathSmootherRenderSystem | pathSmootherSystem |
Properties | |
| Oni.RenderingSystemType | typeEnum [get] |
| RendererSet< ObiRopeLineRenderer > | renderers [get] |
Properties inherited from Obi.RenderSystem< T > | |
| RendererSet< T > | renderers [get] |
| bool IRenderSystem. | isEmpty [get] |
Properties inherited from Obi.IRenderSystem | |
| uint | tier [get] |
| Oni.RenderingSystemType | typeEnum [get] |
| bool | isEmpty [get] |
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for each renderer, data about smoother.
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for each renderer, triangle count.
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for each renderer, triangle offset in its batch mesh data.
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for each renderer, vertex count.
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protected |
for each renderer, vertex offset in its batch mesh data.