AddMesh(IMeshDataProvider meshProvider) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
Clear() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
Count (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
Dispose() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
DisposeOfDynamicData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
DisposeOfStaticData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
DisposeOfTempData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetColors(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetNormals(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetTangents(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetTriangleCount(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetTriangles(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetUV(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetUV2(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetUV3(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetUV4(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetVertexCount(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
GetVertices(int meshIndex) (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
InitializeDynamicData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
InitializeStaticData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
InitializeTempData() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
meshData (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
MeshDataBatch() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
PrepareForCompute() (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
restColors (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
restNormals (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
restPositions (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
restTangents (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
triangles (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
uv (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
uv2 (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
uv3 (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |
uv4 (defined in Obi.MeshDataBatch) | Obi.MeshDataBatch | |