01-02-2019, 05:14 PM
(This post was last modified: 01-02-2019, 05:24 PM by RandomWaterbird.)
Hi,
Three questions:
1. Do blend shapes affect Obi SoftBody simulation in any way? I.e. if a skinned mesh is changed through blend shapes, does that change transfer into the simulation as a new "rest state"?
2. Is it possible to run Obi SoftBody on a compute buffer of your own choosing? I.e., imagine you have your own skinning method and want to run Obi SoftBody on it after the skinning.
3. Can you initialize a mesh programmatically to run on Obi SoftBody?
Thanks for your time.
Three questions:
1. Do blend shapes affect Obi SoftBody simulation in any way? I.e. if a skinned mesh is changed through blend shapes, does that change transfer into the simulation as a new "rest state"?
2. Is it possible to run Obi SoftBody on a compute buffer of your own choosing? I.e., imagine you have your own skinning method and want to run Obi SoftBody on it after the skinning.
3. Can you initialize a mesh programmatically to run on Obi SoftBody?
Thanks for your time.