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FullBodyVolumetricSoftbody how to make?
#1
Hello! Can you please provide step by step manual how i can make from scratch skeleton based FullBodyVolumetricSoftbody?
i tried to make it analog on OBI 7, but mesh just disapear. Then i tried to take your big_guy and change obi softbody blueprint to my with skeleton but no effect.
 i also binded my new skin but still no luck. 
Show me please how to make it!

and yes, of course, I put my mesh and my blueprint with the generated one indicating the skeleton
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#2
Hi,

The manual already gives step-by-step instructions, with in-depth descriptions of what all parameters do. If you're still having trouble it likely is due to some specific quirk of your skeleton/character (skeleton scaling issues are common), but I can't help unless I'm able to see it.

Would it be possible for you to share your character by sending it to support(at)virtualmethodstudio.com also I can take a closer look?

(14-11-2024, 06:31 PM)alexm Wrote: Then i tried to take your big_guy and change obi softbody blueprint to my with skeleton but no effect.

I'm afraid this doesn't make any sense, you can't just swap a character's skeleton with another one. Characters and skinned meshes in general (not just in Obi) are skinned to a specific skeleton. A skeleton other that the one the character was originally skinned to won't work.

kind regards,
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#3
You right, it was problem with skeleton.
Now i made FBVS succsessfuly. But now another question. When i attach some object like cloth element (not obi cloth) and make softoby skinner to FBVS my cloth dissapear.
But when i make softbodi without skeleton, cloth element works well.
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#4
(17-11-2024, 10:52 AM)alexm Wrote: You right, it was problem with skeleton.
Now i made FBVS succsessfuly. But now another question. When i attach some object like cloth element (not obi cloth) and make softoby skinner to FBVS my cloth dissapear.
But when i make softbodi without skeleton, cloth element works well.

Hi,

What kind of cloth are you using? Is it Unity's built-in cloth? Also, what do you mean by "attaching" in this context?

Obi is only responsible for rendering softbodies, it does not play any role in drawing cloth or other objects.

kind regards,
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