17-07-2024, 12:11 AM
I'm working on creating an effect where sudsy white foam pours down from the ceiling to the floor. Here's a look at what I've got so far:
It's pretty close to what I'm after, but there are a couple of things yet I need to be able to control:
It's pretty close to what I'm after, but there are a couple of things yet I need to be able to control:
- The total number of particles per emitter seems to be restricted to 1000, making it problematic for the foam to pour down continuously rather than in bursts.
- I'd also like to be able to adjust the shininess of the liquid renderer. The Obi Fluid Renderer doesn't seem to do anything--I can remove it entirely, and everything stays the same.