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Bug / Crash  Closed path length change jitter
#1
Hi, this is a great product. I will probably get all the modules at some point.


When ChangeLength is called on a cursor for a closed path rope, it always results in a glitchy jittering knot.

The knot always appears at the start/end point no matter the cursor or source mu.

ChangeLength to the same rest length causes it.

RebuildConstraintsFromElements has no effect.

Recreating the blueprint, rope component, or cursor have no effect

I don't run into any problems with open path ropes.


Any help would be appreciated!
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#2
Hi!

I'm unable to reproduce this. Internally, changing the length of a rope works the same way regardless of it being closed or open, so at least in theory there should be no reason for this to make any difference.

Would it be possible for you to send a repro project/scene to support(at)virtualmethodstudio.com so that I can take a closer look? thanks!
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#3
Thank you for your help. A link to download the project from google drive should be sent.
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