20-12-2023, 02:31 PM
(This post was last modified: 20-12-2023, 02:34 PM by hugohil.
Edit Reason: mention GPU version
)
Hey!
I'm using Obi Rope on Unity 2022.1.23f1 and I have a see creature with a lot of tentacles (exactly 22).
I have the solver on the character "root", and then an Obi Bone for each tentacle (basically a chain of bone here).
Dynamics are working as expected (i'm still trying to find the perfects params) but I'm having significant fps drops - i'm usually around 30fps but sometimes i'm down to 3 or 5, where 'im targeting 60.
Any tips on how to get better fps here ?
Thanks in advance !
EDIT: i've read that GPU version of Obi is in beta, would it help me?
I'm using Obi Rope on Unity 2022.1.23f1 and I have a see creature with a lot of tentacles (exactly 22).
I have the solver on the character "root", and then an Obi Bone for each tentacle (basically a chain of bone here).
Dynamics are working as expected (i'm still trying to find the perfects params) but I'm having significant fps drops - i'm usually around 30fps but sometimes i'm down to 3 or 5, where 'im targeting 60.
Any tips on how to get better fps here ?
Thanks in advance !
EDIT: i've read that GPU version of Obi is in beta, would it help me?