04-07-2023, 09:26 AM
Hi I have 2 particle attachment for my rope. First one for head of rope to set it to a station, other one for lets say a machine. When I take the machine I simply making the machine a child of my character and I can extend and move the rope automatically. However, as I use particle renderer, I can see that the particle seems same and not increasing with the size of rope as I can move further from the station. Lets say in the beginning I have 4 particle that I can see via the particle renderer, after the extending it seems same amount and it is 4. It makes the simulation look bad. I can fix it with making the ropes initial length bigger but I want a real solution for that. I also tried obi rope cursor but it doesnt work because of attachment I think. Thanks in advance.