My game became very slow when integrating softbody for about 5~20 game objects.
My game became very slow when integrating softbody for about 5~20 game objects
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20-04-2023, 03:49 PM
(This post was last modified: 20-04-2023, 03:51 PM by josemendez.)
(20-04-2023, 02:02 PM)dathtp Wrote: My game became very slow when integrating softbody for about 5~20 game objects. Hi! I can't do anything to help you with so little information, other than advising to tweak your solver settings, and reduce the overall detail in your softbody blueprints. Some basic info: - What's "very slow" in this context? what was you performance (in ms/frame) before integrating softbodies, and what is it right now? - Have you followed the performance tips in the manual? - Have you tried profiling to determine the cause? - What platform are you targeting? - What are your current solver settings? - The number of softbody objects doesn't matter at all, the amount of particles does. What are your current blueprint settings, specifically resolution? - What's your project's fixed timestep? kind regards |
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