Hello,
I have been searching about how to fix the mesh collider problem in my soft body project using Obi, and I faced with this question (Obi SoftBody with unity Mesh Collider and Mesh Filter (virtualmethodstudio.com)), which is somehow similar to mine.
I wanted to ask that is there any example, where I can learn and easily understand how I can get mesh and update its particles which will give me the result as mesh collider. My main purpose in this post is to understand how I can use the Mesh in the blueprint by code. 
Best regards,
I have been searching about how to fix the mesh collider problem in my soft body project using Obi, and I faced with this question (Obi SoftBody with unity Mesh Collider and Mesh Filter (virtualmethodstudio.com)), which is somehow similar to mine.


Best regards,