Hi, I have a simple soft body object with some skinned meshes binded to the soft body. I have been trying out the ObiParticlePicker and have observed some glitches.
From above we can see that sometimes my soft body mesh disappears. Sometimes the skinned mesh binded to the softbody with the Softbody skinner can disappear as well.
Any ideas on how I can prevent my meshes from disappearing?
From above we can see that sometimes my soft body mesh disappears. Sometimes the skinned mesh binded to the softbody with the Softbody skinner can disappear as well.
Any ideas on how I can prevent my meshes from disappearing?