04-04-2022, 11:00 AM
Hi Obi devs,
I want to have my softbody to fall to the ground with a fixed position, yet it moved a bit on X and Z axis.
Is there a way to freeze a softbody position in certain axis (X and Z) like in Unity's rigidbody setting?
Also how can I make all the softbodies to not interact with each other?
I figured out that I can use 1 solver for 1 softbody, but it'll bloat my scene with solvers, so is there any other way?
Thanks in advance!
I want to have my softbody to fall to the ground with a fixed position, yet it moved a bit on X and Z axis.
Is there a way to freeze a softbody position in certain axis (X and Z) like in Unity's rigidbody setting?
Also how can I make all the softbodies to not interact with each other?
I figured out that I can use 1 solver for 1 softbody, but it'll bloat my scene with solvers, so is there any other way?
Thanks in advance!