07-03-2022, 08:06 PM
(This post was last modified: 09-03-2022, 04:58 PM by VirtualCucumber.)
Hi, long term Obi user since 3.0. I just got back into it using 6 and I noticed the rope will lag behind its attached rigidbody where it wouldnt in past versions.
Here is the imgur that contains the settings and gif of the rope lagging behind: https://imgur.com/a/DokBjAl
EDIT:
Unity 2020.3.3.0f1 LTS
Obi v6.4
Movement (physics):
Here is the imgur that contains the settings and gif of the rope lagging behind: https://imgur.com/a/DokBjAl
EDIT:
Unity 2020.3.3.0f1 LTS
Obi v6.4
Movement (physics):
Code:
private void FixedUpdate()
{
Vector3 forcePoint = transform.position + transform.TransformDirection(moveForceOffset);
Rigidbody.AddForceAtPosition(_targetForce, forcePoint, ForceMode.Force);
}