27-01-2022, 08:29 PM
(This post was last modified: 27-01-2022, 08:30 PM by anduogames.)
Heya!
We're currently facing an issue, where a softbody jitters a lot while being attached to a bone that is not moving.
I followed this tutorial to set everything up: https://www.youtube.com/watch?v=75AQT_Ls8fA
Here's a video (slightly nsfw warning) https://puu.sh/IFn0A/47b6af4ecc.mp4
I've tried to add smoothing to the solver, but it does not seem to change anything at all. Turning on interpolation makes everything into a jumbled mess. This also happens when I turn interpolation on outside of playmode. Is there any obvious mistake I might be doing?
Unity version: 2021.2.8f1
Obi Softbody Version: 6.3
We're currently facing an issue, where a softbody jitters a lot while being attached to a bone that is not moving.
I followed this tutorial to set everything up: https://www.youtube.com/watch?v=75AQT_Ls8fA
Here's a video (slightly nsfw warning) https://puu.sh/IFn0A/47b6af4ecc.mp4
I've tried to add smoothing to the solver, but it does not seem to change anything at all. Turning on interpolation makes everything into a jumbled mess. This also happens when I turn interpolation on outside of playmode. Is there any obvious mistake I might be doing?
Unity version: 2021.2.8f1
Obi Softbody Version: 6.3