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Rope Not Laying Flat/Window Not Popping Up
#1
In my project, I have a rope attached to two cylinder objects. I am trying to get it to lay flat on this moon surface when it does the Cursor extrusion action but it keeps floating.

Ive read that I need to change the radius of the rope particles but when I click the edit path button the window to change the size does not pop up. 
Is there a way to get the rope to lay flat? If the only way is to change the radius of the rope particles, how can I get the Edit Path window to open?
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#2
(27-12-2021, 02:50 AM)ajjack13 Wrote: In my project, I have a rope attached to two cylinder objects. I am trying to get it to lay flat on this moon surface when it does the Cursor extrusion action but it keeps floating.

Ive read that I need to change the radius of the rope particles but when I click the edit path button the window to change the size does not pop up. 
Is there a way to get the rope to lay flat? If the only way is to change the radius of the rope particles, how can I get the Edit Path window to open?

Hi!

Ropes will lay flat (on a flat surface) by default. If the “moon surface” you talk about is a curved surface (like a small planet) changing particle radius will have no effect on how flat the rope rests upon the surface. You will need to set gravity according to the surface normal direction.

About the edit path window, make sure you have no inspectors open in debug mode. Easiest way is to reset Unity’s editor layout. See our FAQ:
http://obi.virtualmethodstudio.com/faq.html
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#3
(29-12-2021, 04:07 PM)josemendez Wrote: About the edit path window, make sure you have no inspectors open in debug mode. Easiest way is to reset Unity’s editor layout. See our FAQ:
http://obi.virtualmethodstudio.com/faq.html

I had previous problems with the Edit Path window as well. It does not show if you have Gizmos turned off. Try turning Gizmos on
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