I have a scene with small boat(tug boat) which must pull a bigger ship. I try to attach both boats with obi rope. Small boat is 400 tons and the big ship is 32 000 tons. I try to create 50m rope, with less elasticity as possible. To achieve this I set particle mass to be 150kg and have around 1000 particles, which makes rope mass of 150 tons. I set distance constraint iteration to 30, set substep to 8.
With this setup when I add required force to the small boat, the rope stretches to around 60m and start pulling the big ship which is final result I want.
My questions is:
- Can I do something more to make rope less elastic with this kind of attached objects mass with way bigger ratio than 10:1.
- Can I find what force applies rope to the attached objects. Because of unrealistic heavy rope(150 tons), when I connect rope to the small boat, the rope itself start pulling small boat in his direction. If I can find what is the force of the rope, maybe can put opposite force to the small boat to balance this force and prevent small boat from moving.
Any help will be appreciated!
With this setup when I add required force to the small boat, the rope stretches to around 60m and start pulling the big ship which is final result I want.
My questions is:
- Can I do something more to make rope less elastic with this kind of attached objects mass with way bigger ratio than 10:1.
- Can I find what force applies rope to the attached objects. Because of unrealistic heavy rope(150 tons), when I connect rope to the small boat, the rope itself start pulling small boat in his direction. If I can find what is the force of the rope, maybe can put opposite force to the small boat to balance this force and prevent small boat from moving.
Any help will be appreciated!