10-08-2021, 04:49 AM
Can't find info inĀ docs , so can we?
Can Obi Softbody using multiple softbody to skin same SkinnedMeshRenderer?
|
10-08-2021, 08:16 AM
(This post was last modified: 10-08-2021, 08:18 AM by josemendez.)
Hi there,
You can, but with some limitations: you must set the skin radius small enough so that the skin influences don't overlap. I'm not sure what this use case could be useful though. Note you can do the opposite: skin multiple skinnedMeshRenderers to the same softbody http://obi.virtualmethodstudio.com/manua...inner.html Quote:Please note that you're not forced to have a single ObiSoftbody skinner for each ObiSoftbody. You can skin multiple meshes to a single softbody, using multiple ObiSoftbodySkinners. |
« Next Oldest | Next Newest »
|