In Unity Cloth, there is "Max Distance" constraints.
And it can weight paint per vertex.
I wanna do the same thing in Obi Cloth(not in Obi Skinned Cloth), but I could not figure out how to do...![Huh Huh](https://obi.virtualmethodstudio.com/forum/images/smilies/huh.png)
Help me...!!
And it can weight paint per vertex.
I wanna do the same thing in Obi Cloth(not in Obi Skinned Cloth), but I could not figure out how to do...
![Huh Huh](https://obi.virtualmethodstudio.com/forum/images/smilies/huh.png)
Help me...!!