06-04-2021, 03:50 PM
Hey there,
is it possible to generate a softbody from a procedural generated mesh? I have a game where the player creates a mesh and then turns it in a softbody all at runtime. It's no problem if there is a lag of 10 seconds for generating the particles and skinning the mesh. Thank you for your attention.
is it possible to generate a softbody from a procedural generated mesh? I have a game where the player creates a mesh and then turns it in a softbody all at runtime. It's no problem if there is a lag of 10 seconds for generating the particles and skinning the mesh. Thank you for your attention.