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Help  Facing some issues Obi Rope
#1
We have got Multiple Obi Ropes configured in our game. We want to find whether they are intersecting or not.
Can anyone please help?
Thanks in advance
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#2
Hi there,

Just subscribe to the solver's OnParticleContact event. It will return a list of all inter-particle contacts in the frame, from that you can determine if different ropes are colliding with each other. See:
http://obi.virtualmethodstudio.com/tutor...sions.html
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#3
(02-12-2020, 01:09 PM)josemendez Wrote: Thanks I'll try to implement with this.
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