14-09-2020, 12:37 PM
(This post was last modified: 14-09-2020, 02:05 PM by ThoughtMango.)
Hello,
I'm wondering if there's an easy way to reset simaulation of particles of a cloth back to it's skinned values, and reset all forces on it with some form of callback?
I'm running into an issue where changing an animation on a character "explodes" the simulation suddenly.
Thanks
I'm wondering if there's an easy way to reset simaulation of particles of a cloth back to it's skinned values, and reset all forces on it with some form of callback?
I'm running into an issue where changing an animation on a character "explodes" the simulation suddenly.
Thanks