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Help  Resetting simulation on-animation-change
#1
Hello,

I'm wondering if there's an easy way to reset simaulation of particles of a cloth back to it's skinned values, and reset all forces on it with some form of callback?

I'm running into an issue where changing an animation on a character "explodes" the simulation suddenly.

Thanks
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#2
(14-09-2020, 12:37 PM)ThoughtMango Wrote: Hello,

I'm wondering if there's an easy way to reset simaulation of particles of a cloth back to it's skinned values, and reset all forces on it with some form of callback?

I'm running into an issue where changing an animation on a character "explodes" the simulation suddenly.

Thanks

You can use the particle API to set any particle property (positions, velocities, external forces, etc) to any value you need:
http://obi.virtualmethodstudio.com/tutor...icles.html
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#3
Nice

I'll play around with those, see if I can get the result we need!
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