24-07-2020, 09:34 AM
Hello. I'm trying to figure out if this asset will meet my requirements.
I have a skinned mesh rag doll that I need to be partially a soft body.
I have a skinned mesh rag doll that I need to be partially a soft body.
- Can I attach particles to rigidbodies and transforms? Can I attach particles of one soft body to multiple rigidbodies?
- Can I have multiple soft bodies per one skinned mesh?
- Do I understand correctly that I will have full control over soft body's properties via script? For example I want to change stiffness dynamically depending on a pose or muscle flex. Will that have no negative impact on the performance of simulation?
- I need to manually adjust resting position of the particles depending on the pose. Is that possible?