01-07-2020, 11:23 AM
Hi,
I disabled all my gameobjects in the scene, and the screen is black.
I have two problems:
1) When my emitter & solver's gameobject is enabled, it still counts as several draw calls, even though:
-it is behind the camera (not shown on screen)
-the speed of emission is zero
2) Even when I disable all emitters and solvers in my scene, I still get 10 draw calls, and this is what I see in Frame Debugger:
https://imgur.com/a/nh3AuMy
How do I make sure I only get those draw calls when it's emitting AND on screen?
Thanks
I disabled all my gameobjects in the scene, and the screen is black.
I have two problems:
1) When my emitter & solver's gameobject is enabled, it still counts as several draw calls, even though:
-it is behind the camera (not shown on screen)
-the speed of emission is zero
2) Even when I disable all emitters and solvers in my scene, I still get 10 draw calls, and this is what I see in Frame Debugger:
https://imgur.com/a/nh3AuMy
How do I make sure I only get those draw calls when it's emitting AND on screen?
Thanks