I am trying to get soft bodies in the same solver to collide with each other. Here is what I know so far.
Is the concept of particle phases deprecated? is there some other way I should be getting actors on the same solver to collide?
Thanks!
- I am using OBI 5.0.
- Setting particles to different phases will cause them to collide with each other.
- In OBI 4.0 this was done using the particle editor menu.
- In OBI 5.0 the particle editor menu was replaced with a Blueprint editor.
- The BluePrint Editor doesn't seem to have tools for setting phases.
- Actors inherit from blueprints so the Blueprint Editor wouldn't allow me to do per actor edits anyway...
Is the concept of particle phases deprecated? is there some other way I should be getting actors on the same solver to collide?
Thanks!