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iOS Collision isssue
#1
When i test my game on unity editor obi fluid object collide with ground but when i build a game and test my iphone passes through collider. I tried with box and mesh collider but the result is same. How can i solve that ?

Update: When i instantiate object after game starts its not working. But if i put scene directly its working. But this problem only happening at iOS
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#2
Are you making sure that  when you instantiate an object, the phase of the collider is different than that of the fluid? Could be that.
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