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Attach to rigid body
#1
Hi

im having trouble attaching a softbody to a rigid body.
is the pin constraint the correct way? if so how exactly do you do it?

in game it doesnt seem to be attached. when i move the rigid body the softbody doesnt move with it

thanks

(nice asset btw, looks like fun)

EDIT:
for others wondering how to do it

make the softbody a child of the rigidbody
'edit particles' and 'fix translation' on a few particles
to fix the jitter, obi solver - interpolate

next question, how do you attach 2 softbodies together?

thanks
Reply
#2
(06-07-2019, 10:31 PM)tegleg Wrote: Hi

im having trouble attaching a softbody to a rigid body.
is the pin constraint the correct way? if so how exactly do you do it?

in game it doesnt seem to be attached. when i move the rigid body the softbody doesnt move with it

thanks

(nice asset btw, looks like fun)

EDIT:
for others wondering how to do it

make the softbody a child of the rigidbody
'edit particles' and 'fix translation' on a few particles
to fix the jitter, obi solver - interpolate

next question, how do you attach 2 softbodies together?

thanks

Hey,
Based on the response to this post: http://obi.virtualmethodstudio.com/forum...p?tid=1205, you won't be able to do that right now unless you set the position of particles to be the same.
Reply