![]() |
Attach to rigid body - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Attach to rigid body (/thread-1264.html) |
Attach to rigid body - tegleg - 06-07-2019 Hi im having trouble attaching a softbody to a rigid body. is the pin constraint the correct way? if so how exactly do you do it? in game it doesnt seem to be attached. when i move the rigid body the softbody doesnt move with it thanks (nice asset btw, looks like fun) EDIT: for others wondering how to do it make the softbody a child of the rigidbody 'edit particles' and 'fix translation' on a few particles to fix the jitter, obi solver - interpolate next question, how do you attach 2 softbodies together? thanks RE: Attach to rigid body - ary1111 - 26-07-2019 (06-07-2019, 10:31 PM)tegleg Wrote: Hi Hey, Based on the response to this post: http://obi.virtualmethodstudio.com/forum/showthread.php?tid=1205, you won't be able to do that right now unless you set the position of particles to be the same. |