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[SOLVED] Softbody mesh working weird when attached to chain (obi rope)
#5
(11-05-2023, 09:56 AM)josemendez Wrote: Looks like the chains and the bag are colliding with each other, while simultaneously being attached. This will result in a force loop: they can't separate because they're attached, but can't stay attached because collisions try to prevent any penetration.

You can solve this by specifying collision filters so that the end of the chains and the softbody don't collide with each other. See the last bit of:

http://obi.virtualmethodstudio.com/manua...ments.html

Also see "collision filtering" in the manual page regarding collisions:

http://obi.virtualmethodstudio.com/manua...sions.html

kind regards,

Almost there. Although I checked the links you posted and read them carefully I couldn't get it fixed but I think your answer about the collisions conflicting makes sense and it's the right direction.
I checked my collision settings and it seems everything is right, do you think there is anything I need to change based on these screenshots? Screenshots: https://drive.google.com/drive/folders/1...share_link

I also noticed that the chain links extend too far apart from each other in playmode, do you know a solution for this? Screenshot: https://drive.google.com/file/d/1GZWzKxe...sp=sharing

Thank you so much for your help so far.
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Messages In This Thread
RE: Softbody mesh working weird when attached to chain (obi rope) - by eduardoseitz - 17-05-2023, 09:50 PM