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Request for softwheel/tire demo or tuorial
#2
(21-06-2022, 11:42 PM)khos85 Wrote: Hi, I would like to ask if you can consider creating a tutorial on this, I am specifically interested in wheel mesh that will use the obi softbody on low poly  wheel mesh, car/vehicle will use normal unity controller type. It is only the wheels that I would like to behave like softbody. Can I ask you to advise or guide me on this request please?

Using a particle-based engine for tire deformation is not a good idea. A wheel requires very smooth collision detection that discrete, per-particle based collision cannot achieve. My advice would be to use a custom system specifically designed for wheels. This is roughly the same reason why it's not a good idea to use a convex MeshCollider for wheels, and why there's a special collider type in Unity designed specifically for wheel collision detection.

Moreover, if the tire is a low-poly mesh it is possible you won't get good/meaningful deformation on it regardless of the simulation method used. Meshes need to be subdivided for deformation to look believable.

kind regards,
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Messages In This Thread
RE: Request for softwheel/tire demo or tuorial - by josemendez - 22-06-2022, 07:36 AM