Request for softwheel/tire demo or tuorial - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Request for softwheel/tire demo or tuorial (/thread-3497.html) |
Request for softwheel/tire demo or tuorial - khos85 - 21-06-2022 Hi, I would like to ask if you can consider creating a tutorial on this, I am specifically interested in wheel mesh that will use the obi softbody on low poly wheel mesh, car/vehicle will use normal unity controller type. It is only the wheels that I would like to behave like softbody. Can I ask you to advise or guide me on this request please? RE: Request for softwheel/tire demo or tuorial - josemendez - 22-06-2022 (21-06-2022, 11:42 PM)khos85 Wrote: Hi, I would like to ask if you can consider creating a tutorial on this, I am specifically interested in wheel mesh that will use the obi softbody on low poly wheel mesh, car/vehicle will use normal unity controller type. It is only the wheels that I would like to behave like softbody. Can I ask you to advise or guide me on this request please? Using a particle-based engine for tire deformation is not a good idea. A wheel requires very smooth collision detection that discrete, per-particle based collision cannot achieve. My advice would be to use a custom system specifically designed for wheels. This is roughly the same reason why it's not a good idea to use a convex MeshCollider for wheels, and why there's a special collider type in Unity designed specifically for wheel collision detection. Moreover, if the tire is a low-poly mesh it is possible you won't get good/meaningful deformation on it regardless of the simulation method used. Meshes need to be subdivided for deformation to look believable. kind regards, RE: Request for softwheel/tire demo or tuorial - khos85 - 22-06-2022 (21-06-2022, 11:42 PM)khos85 Wrote: Hi, I would like to ask if you can consider creating a tutorial on this, I am specifically interested in wheel mesh that will use the obi softbody on low poly wheel mesh, car/vehicle will use normal unity controller type. It is only the wheels that I would like to behave like softbody. Can I ask you to advise or guide me on this request please? Thanks for your reply, it might not be a good idea, but even just as a technical demo would be nice to see would you re-consider, or give some guidelines on how to approach? RE: Request for softwheel/tire demo or tuorial - NathanBrower - 25-06-2022 I tried this, and the biggest issue I had was attaching the wheel to the vehicle. The attachment point would flex too much, so the wheel had a hard time staying upright, especially when sliding sideways. I really wanted soft wheels for my project, but in the end went with a different solution for the sake of stability. |