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Help  ObiRope setup (help)
#9
(01-02-2022, 12:06 PM)Kizzualx Wrote: So I can't figure out how to set it up.

http://obi.virtualmethodstudio.com/manua...aints.html
Here at the end of the topic, an example of my problem is given.

The screenshots show what happens to me. I have one side of the rope pulled away from the ring collider. And I want the end of the rope to be strictly in the ring collider, and not go beyond this collider

How can I make the dot always be in this position relative to the player?
After the start, she leaves somewhere))

If your rope is attached inside a collider, you want to deactivate collisions between the rope and the collider so that the collider does not take the rope out. You do this by using collision filters (see collision filtering: http://obi.virtualmethodstudio.com/manua...sions.html). You can set filters on both the rope and the collider, once possible solution is to enter the rope's path editor, select the control point that's inside the collider, and set it to collide with everything except the collider's category.
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Messages In This Thread
ObiRope setup (help) - by Kizzualx - 31-01-2022, 07:13 PM
RE: ObiRope setup (help) - by josemendez - 31-01-2022, 09:05 PM
RE: ObiRope setup (help) - by Kizzualx - 01-02-2022, 09:19 AM
RE: ObiRope setup (help) - by josemendez - 01-02-2022, 09:57 AM
RE: ObiRope setup (help) - by Kizzualx - 01-02-2022, 10:10 AM
RE: ObiRope setup (help) - by josemendez - 01-02-2022, 11:00 AM
RE: ObiRope setup (help) - by Kizzualx - 01-02-2022, 12:06 PM
RE: ObiRope setup (help) - by josemendez - 01-02-2022, 01:43 PM
RE: ObiRope setup (help) - by Kizzualx - 01-02-2022, 01:41 PM
RE: ObiRope setup (help) - by josemendez - 01-02-2022, 01:46 PM
RE: ObiRope setup (help) - by Kizzualx - 06-02-2022, 11:59 AM
RE: ObiRope setup (help) - by josemendez - 06-02-2022, 12:25 PM