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Find out which particle group to attach with the ObiParticleAttachment
#3
(09-08-2021, 07:30 AM)josemendez Wrote: You define particle groups yourself, using the blueprint editor. Each group can be one particle, or multiple ones, and there's no restriction on which particles might be part of which groups.

However when a particle is part of multiple attached groups, the outcome is undefined. Quoting the manual page for attachments:
http://obi.virtualmethodstudio.com/manua...ments.html

Thanks for the answer. If I don't want to go through the hassle of creating many particle groups, is it possible to create an ObiParticleAttachment that only attaches one particle to the designated object? Or maybe there is another class for attaching a single soft body particle to another object?

I have another question, is it possible to read the total force that's currently applied on a soft body particle from its surrounding particles? You are using your own physics engine so I'm assuming I can?
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Messages In This Thread
RE: Find out which particle group to attach with the ObiParticleAttachment - by snowtv - 10-08-2021, 07:16 PM