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Blend shapes
#1
Hi,

Three questions:

1. Do blend shapes affect Obi SoftBody simulation in any way? I.e. if a skinned mesh is changed through blend shapes, does that change transfer into the simulation as a new "rest state"?

2. Is it possible to run Obi SoftBody on a compute buffer of your own choosing? I.e., imagine you have your own skinning method and want to run Obi SoftBody on it after the skinning.

3. Can you initialize a mesh programmatically to run on Obi SoftBody?

Thanks for your time.
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Messages In This Thread
Blend shapes - by RandomWaterbird - 01-02-2019, 05:14 PM
RE: Blend shapes - by josemendez - 03-02-2019, 02:05 PM