21-08-2023, 08:13 PM
(21-08-2023, 06:43 AM)josemendez Wrote: Hi,
This works fine for me, no rope jumping. If you are modifying any rigidbody/joint properties while the solver is disabled (you mention resetting position and rotation fixed joints) in a way that violates solver constraints, ropes will of course jump back to the closest configuration that doesn't violate any constraints (collisions, attachments, distance, bending, etc) once you re-enable the solver.
The only way to prevent this is by resetting particle positions together with joints yourself, in order to meet all constraints: make sure attached particles are at the position they should be attached to, make sure they're not stretched or over-bent, etc.
kind regards,
I just sent you an example, to your email: support@virtualmethodstudio.com
Can you please check it?