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Bug / Crash  Teleporting Characters with Solver
#5
(23-03-2023, 10:36 AM)masamoto Wrote: That is the exact Issue at the moment.
I have the character Root that get's Teleported. Under it nested is the Obi Solver and the Obi Rods/Ropes. During the teleportation (which at the moment we don't call Teleport)
All obi simulated things inherit the velocity and take a while to settle again.

kind regards,
Thomas

You can control how much world-space velocity actors inside a solver inherit by setting the solver's world linear/angular inertia scales.

A simple solution is setting them to zero before teleporting, then setting them back to their original values one frame after.
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Messages In This Thread
Teleporting Characters with Solver - by masamoto - 20-03-2023, 04:06 PM
RE: Teleporting Characters with Solver - by josemendez - 23-03-2023, 11:07 AM