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Get Balls, to sit on Rope
#10
(23-08-2022, 07:34 AM)josemendez Wrote: Hi!

Rigidbodies are intended to simulate the dynamics of rigid objects (as the name implies) and the purpose of colliders is to  define the shape of a rigid object.

Ropes are not rigid objects, since they're deformable. They do their own collision detection and their own dynamics (both particle-based, keep in mind Obi is a particle-based physics engine), so there's no use in adding either colliders or rigidbodies to them. The same applies to any other Obi actor (softbodies, cloth, fluids).

kind regards,
Thank you!
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Messages In This Thread
Get Balls, to sit on Rope - by Renman3000 - 17-08-2022, 06:24 PM
RE: Get Balls, to sit on Rope - by josemendez - 18-08-2022, 06:58 AM
RE: Get Balls, to sit on Rope - by Renman3000 - 20-08-2022, 03:42 PM
RE: Get Balls, to sit on Rope - by josemendez - 22-08-2022, 07:57 AM
RE: Get Balls, to sit on Rope - by Renman3000 - 22-08-2022, 04:08 PM
RE: Get Balls, to sit on Rope - by josemendez - 23-08-2022, 07:34 AM
RE: Get Balls, to sit on Rope - by Renman3000 - 15-09-2022, 08:04 PM
RE: Get Balls, to sit on Rope - by Renman3000 - 18-08-2022, 03:55 PM
RE: Get Balls, to sit on Rope - by josemendez - 18-08-2022, 04:01 PM
RE: Get Balls, to sit on Rope - by Renman3000 - 19-08-2022, 10:38 PM