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Bug / Crash  Emitters Changing Collides With Option
#1
Hello Fluid Lovers,

I have two Emitter in the scene and they shouldn't collides with each other. When I change the "Collides With" option accordingly, after starting the game it changes itself automatically to Everything layer. I tried to change both but the result is not changing. And I tried only one Emitter and also after starting the game, it's changing itself to Everything in Collides With option. I added Solver with Right Click->3D Object->Obi->Obi Solver. They are under the same Solver. The scene has one solver in the scene. Also changing "Collision Category" to 1 automatically after starting the game.

Obi Fluid Version: 6.2
Unity Version: 2019.4.26f1
Build Target: iOS
Render Pipeline: Standard Render Pipeline
OS: Windows 10 x64
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Messages In This Thread
Emitters Changing Collides With Option - by ProDea - 27-09-2021, 11:34 AM