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Cloth Mesh disappearing when pressing play
#6
(26-01-2021, 08:51 AM)josemendez Wrote: There's several things that look off in the video.

- Some transforms in your character hierarchy have non-unit scale. There's one with 100, another with 200-ish. While it's not necessary to use unity-scaling for cloth, you need to compensate for it when building the blueprint, and this is often not easy for a beginner as you need to use the inverse scale and understand transform hierarchies quite well.


I almost want to stop you here and not even read the rest of your post and request a refund for your item.
I know the scale is off it starts off at scale 1,1,1 however my character in this scene was already at 100 and I figured since the scale of the item is normall at 100 with the character, I would make the blueprint at 100 to match otherwise when it goes down to 1, 1,1 this might be causing it to not be visible as it has shrunk and now deoesnt match if you would like to give me a refund for this product I will take it I no longer want your support.

It appears to be trying to avoid people being smarter than others with derogatorily calling someone a beginner at something.

Also, I have rescaled these things, and not sure why they are at 100 in this scene as its probably been about a year since Ive last rescaled them due to having a severe problem I need to deal with where I have to question any comment like you just made as being derogatory and openly defamatory for the losers/cheaters paying anyone i come into contact with to defame me to make me look like an inferior mind even if its very subtle like that right there it would deserve consequences for the action of helping ruin the image of the mind for someone to alter truth and those consequences never come so everyone is used to abusing me into a slander that is being forced for idiots to avoid the truth.

It has been rescaled in different ways the model is originally a zbrush item, that then got decimated, and zbrush is pretty much kind of a joke in scaling although it can scale, and in the rts if I were the make this unit 1.8 meters im fairly scertain my map would have to be larger instead of making everything really tiny, in which case that larger terrain takes fps from hundreds to teens. So theres many things to consider, however I still have not read your post being extremely offended.


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I shrunk everything down to 1,1,1 and went into scene view since it could not be seen and while having the character above the ground i seen the cloth inbetween his legs, however the character jumped up in size as the rig jumped back up to 200,200,200 in scale and the cloth was jumbled between his legs, so while you might be right on scale being the issue the way you come across is very typical defamatory.

It looks like the cloth worked and fell to the ground not catching on to something so large or something after transforms got changed upon pressing play and it was still small, however when everything is all in scale this should not be happening and im going to raise the character up and take a look at him with what happens when its all scaled how it was.
[Image: S8geGK.jpg]
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Messages In This Thread
RE: Cloth Mesh disappearing when pressing play - by Merch137 - 26-01-2021, 12:28 PM