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Fluid misplaced in VR multi-pass
#1
Hi there



My fluid is incorrectly positioned in VR with multi-pass rendering mode. See screenshot.

The further away I get from the glass (with locomotion), the less accurate is the liquid position.


How to fix that?


-Pereadoc Buck



P.S. Everything is good when VR is disabled in player settings.


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Fluid misplaced in VR multi-pass - by miltocoal - 10-10-2020, 03:42 PM