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Flag with Tear
#3
(07-05-2020, 04:57 PM)josemendez Wrote: You can define your own particle groups in the blueprint editor.

Note that there's three separate blueprint and actor cloth types: regular, tearable, and skinned. You can't tear a regular cloth like the sample flag, it needs to be a tearable cloth using a tearable blueprint.

See:
http://obi.virtualmethodstudio.com/tutor...setup.html

Btw: you can simply rotate the flag, and just make it more resistant to tearing (increase its tear resistance in the inspector).

i will try your suggestions
thanks!
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Messages In This Thread
Flag with Tear - by ObiArgi - 07-05-2020, 03:37 PM
RE: Flag with Tear - by josemendez - 07-05-2020, 04:57 PM
RE: Flag with Tear - by ObiArgi - 07-05-2020, 11:15 PM