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Flag with Tear - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Flag with Tear (/thread-2229.html) |
Flag with Tear - ObiArgi - 07-05-2020 Hi I am trying to make a flag with tearable cloth however there seem to be some problems The flag has particle group: static but the tearable has :top if i rotate the tearable cloth obviously it falls part Is it possible to make the Flag in the sample tearable? Thanks! RE: Flag with Tear - josemendez - 07-05-2020 (07-05-2020, 03:37 PM)ObiArgi Wrote: Hi You can define your own particle groups in the blueprint editor. Note that there's three separate blueprint and actor cloth types: regular, tearable, and skinned. You can't tear a regular cloth like the sample flag, it needs to be a tearable cloth using a tearable blueprint. See: http://obi.virtualmethodstudio.com/tutorials/clothsetup.html Btw: you can simply rotate the flag, and just make it more resistant to tearing (increase its tear resistance in the inspector). RE: Flag with Tear - ObiArgi - 07-05-2020 (07-05-2020, 04:57 PM)josemendez Wrote: You can define your own particle groups in the blueprint editor. i will try your suggestions thanks! |