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Bug / Crash  100% reproducible crash in Oni::RawPinConstraintBatch::EvaluateConstraint
#3
Wow, just wrote a reply and lost it because zip file was attached. Astuto


So, thanks for a quick reply. I'm not using the experimental "Configurable Enter Play Mode" feature (even though I tired to  Sonrisa ). I'm on macOS Mojave 10.14.6 + Unity 2019.3.0f6 + Obi5.1. Here is a minimal repro project - https://www.dropbox.com/s/7o441ajp3rhncn...t.zip?dl=0
Steps to repro:
1. open HarpoonTest scene
2. Play
3. click anywhere
4. 100% reproducible crash
I believe I'm doing something bad in HarpoonBehaviour.LaunchHook() (it is a modified version of an example). Please let me know how to fix it or if you need more info on the issue.
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Messages In This Thread
RE: 100% reproducible crash in Oni::RawPinConstraintBatch::EvaluateConstraint - by iliakot - 30-01-2020, 12:29 AM