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Help  How to Save / Load Obi Actors in 5.0
#14
(27-10-2020, 09:26 AM)josemendez Wrote: in Unity, you need to call AssetDatabase.SaveAssets() to save any changed assets to disk:
https://docs.unity3d.com/ScriptReference...ssets.html

If you don't, any changes you've done to assets will be lost when you restart Unity.


Nope, It doesn't work. I already tried. Calling SaveAssets changes nothing. Also, as I already wrote, I clicked "File -> SaveProject" which does the same.

Precisely speaking, it doesn't save after I commented out "GenerateImmediate();". And I don't understand why. Before removing that line saving worked but rope reset after validate.
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Messages In This Thread
RE: How to Save / Load Obi Actors in 5.0 - by Elegar - 27-10-2020, 10:51 AM