12-05-2021, 03:20 PM
(12-05-2021, 03:11 PM)josemendez Wrote: Hi,
This should work, given the info you gave.
-Is your rigidbody “kinematic for particles” enabled? That will cause the rigidbody to have infinite mass.
- what’s the mass of the rigidbody?
- how many substeps are you using? (Found in ObiFixedUpdater component)
I had to disable Kinematic for Particles.
Thank you !