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Help  Obi rope Not working as advertised
#4
(20-04-2021, 08:33 PM)tomasw33 Wrote: I'm not sure how you got it to work with the included manual and quickstart guides... I literally followed the steps, there's only three, and it didn't work.[..]I needed to add an attachment script, which is not mentioned in the quickstart guide, to prevent the rope from just falling into oblivion.

You mention that the issue is the rope fell out of camera due to gravity, so it did work. You should be able to see a rope falling in play mode. However the basic steps result in a simple rope, not attached to anything. This is the same outcome you get by creating a rigidbody object in Unity, and nothing else. In absence of joints to attach it or a floor to collide with, the object will just fall.

(20-04-2021, 08:33 PM)tomasw33 Wrote: I did eventually get it to work after watching the youtube video, which by the way was not linked or mentioned on the store page or any where in the manual.

The "videos" page containing all videos is linked right at the top of the manual, it's hard to miss:
http://obi.virtualmethodstudio.com/tutorials/

The top menu shows "FAQ", "User Manual", "API", "Videos", "Performance", "References" and "Support". The link to the manual is in the quickstart guide, our webpage, and the about window. Feedback is most welcome though, where would you like to have these links?

(20-04-2021, 08:33 PM)tomasw33 Wrote: but the manual and guides Really should be updated to mention how to use the different scripts that are included. None of them ever mentioning adding an attachment script for an anchor point.
Not sure what you mean, it's literally the first thing mentioned in the "Attachments" page of the manual:
http://obi.virtualmethodstudio.com/tutor...ments.html

Quote:To create an attachment, select the actor you want to attach and look for ObiParticleAttachment in the Add Component menu.

(20-04-2021, 08:33 PM)tomasw33 Wrote: or adding an obi collider script to objects you want to interact with the rope.
First line of "Setting up colliders" section in the manual:
http://obi.virtualmethodstudio.com/tutor...sions.html

Quote:Add a ObiCollider component to any collider in your scene to make it work with Obi.
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Messages In This Thread
Obi rope Not working as advertised - by tomasw33 - 20-04-2021, 08:33 PM
RE: Obi rope Not working as advertised - by josemendez - 20-04-2021, 09:12 PM