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Softbody generation of proceduraly generated objects?
#1
Hey there,
is it possible to generate a softbody from a procedural generated mesh? I have a game where the player creates a mesh and then turns it in a softbody all at runtime. It's no problem if there is a lag of 10 seconds for generating the particles and skinning the mesh. Thank you for your attention.
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Softbody generation of proceduraly generated objects? - by look001 - 06-04-2021, 03:50 PM