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Bug / Crash  Build shader error
#6
(22-01-2021, 09:30 AM)josemendez Wrote: Hi,

You can safely delete this shader, as it's only used in one of the sample scenes for spark rendering. Not used anywhere else. Still, these are quite weird errors, since UnityObjectToViewPos  is declared and takes exactly 1 parameter: https://docs.unity3d.com/Manual/SL-Built...tions.html

Hi Jose,

Thanks for your response. I deleted the shader and those errors went away. However, I also had a couple of other errors as well for the ObiLightingURP.cginc file. Screenshot attached. This one seems pretty important so I don't think I can delete it? Not sure what's going on. I reimported ObiRope but the error persists.


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Messages In This Thread
Build shader error - by TheFlyHawk - 16-01-2021, 09:45 AM
RE: Build shader error - by josemendez - 16-01-2021, 10:12 AM
RE: Build shader error - by Navvv - 22-01-2021, 04:13 AM
RE: Build shader error - by Navvv - 22-01-2021, 05:21 AM
RE: Build shader error - by josemendez - 22-01-2021, 09:30 AM
RE: Build shader error - by Navvv - 22-01-2021, 11:13 PM
RE: Build shader error - by josemendez - 23-01-2021, 01:07 AM
RE: Build shader error - by Navvv - 23-01-2021, 05:32 AM