02-12-2020, 01:09 PM
(This post was last modified: 02-12-2020, 01:09 PM by josemendez.)
Hi there,
Just subscribe to the solver's OnParticleContact event. It will return a list of all inter-particle contacts in the frame, from that you can determine if different ropes are colliding with each other. See:
http://obi.virtualmethodstudio.com/tutor...sions.html
Just subscribe to the solver's OnParticleContact event. It will return a list of all inter-particle contacts in the frame, from that you can determine if different ropes are colliding with each other. See:
http://obi.virtualmethodstudio.com/tutor...sions.html