26-11-2020, 08:57 AM
(26-11-2020, 08:30 AM)LogaNRV Wrote: That's great!
I was about to comment about that video
Any idea of the performance hit of using this?
About 10-15% heavier than regular, per-particle contacts. However since this allows you to use fewer particles and still get accurate collisions, it usually ends up being cheaper (as there's less elements to collide with).